| Mex Reference Manual | ||||
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| Top | Description | ||||
struct MexApplicationCategory; struct MexApplicationCategoryClass; MexApplicationCategory * mex_application_category_new (const gchar *name); const gchar * mex_application_category_get_name (MexApplicationCategory *category); void mex_application_category_set_name (MexApplicationCategory *category,const gchar *name); const GPtrArray * mex_application_category_get_items (MexApplicationCategory *category); void mex_application_category_set_items (MexApplicationCategory *category,GPtrArray *items); void mex_application_category_add_category (MexApplicationCategory *category,MexApplicationCategory *to_add); void mex_application_category_add_application (MexApplicationCategory *category,MexApplication *application); MexApplicationCategoryPrivate;
struct MexApplicationCategory {
GObject parent;
MexApplicationCategoryPrivate *priv;
};
struct MexApplicationCategoryClass {
GObjectClass parent_class;
};
MexApplicationCategory * mex_application_category_new (const gchar *name);
const gchar * mex_application_category_get_name (MexApplicationCategory *category);
void mex_application_category_set_name (MexApplicationCategory *category,const gchar *name);
const GPtrArray * mex_application_category_get_items (MexApplicationCategory *category);
void mex_application_category_set_items (MexApplicationCategory *category,GPtrArray *items);
Takes ownership of items.
Since 0.2
void mex_application_category_add_category (MexApplicationCategory *category,MexApplicationCategory *to_add);
void mex_application_category_add_application (MexApplicationCategory *category,MexApplication *application);