MexScrollView

MexScrollView

Synopsis

struct              MexScrollView;
struct              MexScrollViewClass;
ClutterActor *      mex_scroll_view_new                 (void);
void                mex_scroll_view_set_indicators_hidden
                                                        (MexScrollView *view,
                                                         gboolean hidden);
gboolean            mex_scroll_view_get_indicators_hidden
                                                        (MexScrollView *view);
void                mex_scroll_view_set_follow_recurse  (MexScrollView *view,
                                                         gboolean recurse);
gboolean            mex_scroll_view_get_follow_recurse  (MexScrollView *view);
void                mex_scroll_view_ensure_visible      (MexScrollView *scroll,
                                                         const ClutterGeometry *geometry);
void                mex_scroll_view_set_scroll_delay    (MexScrollView *view,
                                                         guint delay);
guint               mex_scroll_view_get_scroll_delay    (MexScrollView *view);
void                mex_scroll_view_set_scroll_gravity  (MexScrollView *view,
                                                         ClutterGravity gravity);
ClutterGravity      mex_scroll_view_get_scroll_gravity  (MexScrollView *view);
void                mex_scroll_view_set_interpolate     (MexScrollView *view,
                                                         gboolean interpolate);
gboolean            mex_scroll_view_get_interpolate     (MexScrollView *view);
                    MexScrollViewPrivate;

Description

Details

struct MexScrollView

struct MexScrollView {
  MxKineticScrollView parent;

  MexScrollViewPrivate *priv;
};

struct MexScrollViewClass

struct MexScrollViewClass {
  MxKineticScrollViewClass parent_class;
};

mex_scroll_view_new ()

ClutterActor *      mex_scroll_view_new                 (void);

mex_scroll_view_set_indicators_hidden ()

void                mex_scroll_view_set_indicators_hidden
                                                        (MexScrollView *view,
                                                         gboolean hidden);

mex_scroll_view_get_indicators_hidden ()

gboolean            mex_scroll_view_get_indicators_hidden
                                                        (MexScrollView *view);

mex_scroll_view_set_follow_recurse ()

void                mex_scroll_view_set_follow_recurse  (MexScrollView *view,
                                                         gboolean recurse);

mex_scroll_view_get_follow_recurse ()

gboolean            mex_scroll_view_get_follow_recurse  (MexScrollView *view);

mex_scroll_view_ensure_visible ()

void                mex_scroll_view_ensure_visible      (MexScrollView *scroll,
                                                         const ClutterGeometry *geometry);

mex_scroll_view_set_scroll_delay ()

void                mex_scroll_view_set_scroll_delay    (MexScrollView *view,
                                                         guint delay);

mex_scroll_view_get_scroll_delay ()

guint               mex_scroll_view_get_scroll_delay    (MexScrollView *view);

mex_scroll_view_set_scroll_gravity ()

void                mex_scroll_view_set_scroll_gravity  (MexScrollView *view,
                                                         ClutterGravity gravity);

mex_scroll_view_get_scroll_gravity ()

ClutterGravity      mex_scroll_view_get_scroll_gravity  (MexScrollView *view);

mex_scroll_view_set_interpolate ()

void                mex_scroll_view_set_interpolate     (MexScrollView *view,
                                                         gboolean interpolate);

mex_scroll_view_get_interpolate ()

gboolean            mex_scroll_view_get_interpolate     (MexScrollView *view);

MexScrollViewPrivate

typedef struct _MexScrollViewPrivate MexScrollViewPrivate;